
Verified Technical Placement β’ Software & Systems Engineering
Remote Game Developer (Direct Contract Placement)
RemoteJob USA Staffing β’ Remote (US, UK, Canada, Australia, NZ, Ireland) β’ Posted Today (3h ago)
Compensation: $25 - $70/hour
Engagement: Contract / Remote
Location: 100% Remote
β‘ Fast-Track Verified Requisition
Direct partner application β’ Zero candidate fees β’ Instant routing
Work 100% remotely as a Remote Game Developer (Direct Contract Placement) with RemoteJob USA Staffing, earning $25 - $70/hour. You will design challenging domain prompts, grade complex model outputs, and refine reasoning trajectories using your background in Gameplay implementation, Test design, Game Engine expertise, Engine fluency.
Position Responsibilities
- High attention to detail when reviewing technical or domain-specific documentation.
- Self-motivated and reliable within an asynchronous remote work environment.
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks.
- Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve.
- Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics.
- Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers.
Required Competencies
- Available Openings: 20 open positions
- Core Competencies: Gameplay implementation, Test design, Game Engine expertise, Engine fluency, Game Development expertise
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
Earnings & Remote Work Details
- Compensation Rate: $25 - $70/hour (contract specialist remuneration)
- Work Arrangement: 100% Remote / Work From Home
- Eligible Remote Countries: United States, United Kingdom, Canada, Australia, New Zealand, Ireland, and South Africa
- Core Competencies: Gameplay implementation, Test design, Game Engine expertise, Engine fluency, Game Development expertise
- Hiring Agency: RemoteJob USA Staffing
Direct Application Process: Click the Apply button on this page to proceed directly to our partner application portal and submit your profile for immediate consideration.
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Apply Now for This Position βDirect Application Endpoint β’ Requisition ID: 190225df-d67a-402d-bd7f-d9c7c40bb693 β’ Zero Candidate Fees